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Wooden picture dominoes game for children – Emotions

Original price was: 119.00 zł.Current price is: 99.00 zł.

Najniższa cena z ostatnich 30 dni: 99.00 .

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Lead time

2 - 3 business days

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From PLN 299

Wiek: Toys for 3-Year-Olds, Toys for 5-Year-Olds, Toys for 7-Year-Olds
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The Emotions domino set is an educational game comprising 28 wooden tiles depicting feelings: love, joy, peace, anger, sadness and fear.

A child’s emotional development is extremely dynamic. In order for it to proceed properly, toddlers need to be supported in understanding what they are feeling, what has triggered specific emotions and how to deal with them. The dominoes are complemented by educational flashcards, an attractive aid for discussing feelings with children.

Supporting children’s development through play, as encouraged by the Montessori method, allows them to acquire knowledge in a particular area, as well as to train the necessary skills. Social and language competences are very important for every toddler. How do you play wisely with your child? The answer to this question is provided in the 5 suggested game scenarios, which focus on promoting understanding of emotions and practising different ways of communication. In creating the game ideas, we have tried to ensure that the toy grows with the child and is attractive to both 3-year-olds and older kids.

 

The Emotions domino set helps to develop, above all: concentration, memory, logical thinking, visual perception, spatial imagination, eye-hand coordination and speech & communication. Did you know that:
  1. Concentration is the ability to focus on something specific. It can be a task being performed, a particular object or instructions given by a teacher. Concentration ensures children’s proper development and is essential at each stage of their education.
  2. The mind of a young child is like a sponge. Several-year-olds absorb a lot of new words and information in no time at all, which allows them to familiarise themselves with their surroundings. In order for this process to run smoothly, continuous memory training is essential.
  3. Games teach logical thinking: analysing situations, anticipating opponents’ moves, working out the solutions available and making decisions.
  4. Visual perception allows children to get to know and understand the world around them. It is also essential for further education when learning to read, write and count. Playing with several pieces with different pictures, children have to focus their gaze on them and evaluate what they see, e.g. colours, shapes, similarities and differences. This is an introduction to more advanced analysis, which, among other things, forms the basis for logical thinking.
  5. Thanks to spatial imagination, children are able to predict what an arrangement of several pieces will look like, determine the relationship between objects or identify their own location in the field. Spatial imagination is extremely important for further learning, especially for the development of mathematical and technical skills.
  6. Visuomotor coordination enables precision of movement. It is essential for everyday activities – from independent eating or dressing up, drawing or writing to physical activity. Eye-hand coordination additionally requires training of the child’s hands and fingers, i.e. fine motor skills.
  7. Speech and effective communication are the basis of everyday life in the family and are indispensable for the development of social skills. They allow children to express their thoughts and feelings and to understand what others want to communicate.

 

Fun proposal

Cloud, why are you so angry? – suggested age: 5+

For this game, you will need domino stones with each cloud (preferably doublets) and the educational flashcards. Lay out the domino tiles with the pictures down and mix them up. Then ask your child to draw one. Try to guess together which emotion is represented by the cloud drawn, and then check the correct answer on the flashcards. You can make up a short story about what made the cloud feel that particular emotion (e.g. this cloud is afraid because someone stood behind it and shouted loudly). Think about how you can help the cloud which is, for example, angry or sad.

Tips:

  • the aim of the game is to introduce the child to how we can show the emotions we are experiencing, what can trigger them or how to support people who are feeling angry, afraid or sad; adjust the number of people involved in the game so that the conversation flows comfortably and each child understands the content communicated by an adult.

For more play ideas, see the booklet accompanying the toy or visit our Facebook and Instagram pages.